![]() These are:īeyond the regular materials, there are two that exist but are not intended to be used for parts. ![]() List of materials Ĭurrently, there are 35 base materials to choose for parts. By default, all Materials would be set to Automatic, with the result being based on the user's system performance. If set to Low, all Parts would render as Plastic, whereas High would allow for procedural generation, which featured more complex visual effects. Additionally, many of the existing part materials were revamped.įrom 2009 to 2013, Materials were either procedurally generated or texture-based―the latter being known as "fallback"― depending on the user's Rendering settings as configurable in Studio. In June 2022, Asphalt, Basalt, Cracked Lava, Glacier, Ground, Leafy Grass, Limestone, Mud, Pavement, Rock, Salt, Sandstone and Snow were introduced, being previously found only in Terrain.In June 2019, Forcefield was introduced.In December 2017, Glass was introduced.In early 2017, Brick and Wood Planks were revamped.In the summer of 2015, Neon, which glows when the quality is set to 6 or higher, was added.L-R/Top-Bottom: Concrete, Foil, Ice, Wood, Diamond Plate, Grass, Plastic, Corroded Metal, and SlateIn July 2014, Cobblestone, Metal, and Wood Planks were released as new materials. The original appearance of Materials as used between 20. In late October 2013, Brick, Fabric, Granite, Marble, Pebble and Sand were released as new materials.In September 2009, Grass was added as a new material.In early September 2009, Concrete, Corroded Metal, Diamond Plate, Foil, and Ice were released as new materials.In late April 2009, Slate was released as a new material.Before this, the only material parts could be was plastic. In early March 2009, Wood was released as the first material.
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